Category Archives: Design

Stress Threes

We all have our ways of coping with stress. For me, it’s inane puzzle games, and I just started a new one: Threes. It’s an iPhone game, but a friend’s friend also ported a browser clone. The game is elegant. You slide tiles around a 4×4 board and combine tiles by shoving them against walls. Combine 1 and 2, combine matching numbers to get bigger numbers. Every swipe spawns a new number and you go until you lock up the board. Continue reading Stress Threes

How to win Set

To find sets in Set,

  • use your naturally powerful visual pattern recognition to scan the board holistically
  • If one feature is very common, systematically analyze only that subset
  • continue analysis when sets are being removed and cards are being dealt
  • anticipate useful cards or categories before they are dealt
  • analyze new boards starting from fresh cards
  • develop a method for finding difficult sets on nearly deadlocked boards

Continue reading How to win Set